Company History

Ronin Entertainment was founded in 1994. The Company is a steady growing company and currently has 36 employees. Ronin is involved in design, development, and consultation of software entertainment titles for PC-CDROM and next generation video-game platforms, such as Microsoft Xbox, Sony PSX2 and Sega DreamCast.

The senior creative design team of Ronin Entertainment consists of:

Kalani Streicher (President/CEO, Executive Producer)
Edward Kilham (Director of Technology, Project Leader, Designer)
Harrison Fong (Art Director, Designer)

Company Experience

Various individuals from the Ronin team have previously worked for LucasArts Entertainment Company (1988-1994) and ILM (Industrial Light + Magic) over the last 12 years. During their times at those companies they were either involved in the design, programming or art production of several award winning games or in the technical direction of feature film visual effects. Since then many more talented people have joined Ronin Entertainment in creating exciting new software entertainment titles. It is our goal to produce fun and exciting interactive entertainment with high production values for all gamers  young and old.

Trivia : The "RONIN" Name

The meaning of "Ronin" expresses a "Masterless Samurai". A Ronin is a highly trained swordfighter and a very sophisticated individual who has left the "House of Samurai" to become his own Master. Being a Ronin means to us of having trades of a Rebel fighting with excellency for the good in life and our products we create.

(FYI: As avid Star Wars fans, we’d like to compare us "Ronin" to the "Jedi Knight’s" from Star Wars.)